Tuesday, 7 May 2024

PAREIDOLIA X ANCIENT CAVE ART

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Pareidolia – a visual phenomenon of seeing meaningful forms in random patterns – seems to be a product of this way in which our visual system selectively focuses on certain visual information and makes assumptions when ‘completing’ the image. Pareidolia is a universal experience; all of us have looked at clouds and recognised faces and animals, or perceived gnarled, twisting tree trunks in dim light as unusual creatures emerging from the darkness. While we might think of these visual images as a mistake – we know there isn’t a large face looming down at us from the clouds – it seems to have emerged as an evolutionary advantage. By assuming that a fragmentary outline is, in fact, a predator hiding in foliage, we can react quickly and avoid a grisly death, even if said predator turns out to be an illusion caused by merely branches and leaves.

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These striking examples clearly indicate the role of pareidolia in the production of at least some cave-art depictions. The most robust theoretical discussions of the potential role of pareidolia in Ice Age art have been presented by Derek Hodgson. He suggests that the dark conditions of caves would have heightened visual responses, triggering pareidolia or more visceral visual responses such as hyper-images (think of that split second when you perceive a person standing in your room at night, before you realise it’s just your coat hanging on the back of the door). Although compelling, the inherent challenge with these interpretations is that they do not provide empirical evidence – beyond informal observations of the archaeological record – to scientifically test whether pareidolia was indeed informing the making of Ice Age art.

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