Sunday, 14 May 2017

CINEMA TYPES OF SHOTS DCM AFLE


(Most of the graphics shown here were taken from CorelDraw libraries.)

Image result for cinema types of shots, long
  • detail/extreme close-up (DSXCU) A small object or part of an object shown large (a speaking mouth, a telephone receiver; frame 1). Often a detail shot shows a plot-relevant object -- a ring, a telephone number on an envelope, the countdown display of a bomb detonator, etc.

  • close-upclose shot (CUCS) Full view of, typically, a human face (frame 2). Sometimes the term semi-closeup is used to refer to a slightly wider shot showing the upper third of a person's body.

  • medium shot (MS) A view of the upper half of a person's body, showing his or her bodily stance (frame 3).

  • American shot (AS) A three-quarter view of a person, showing her or him from the knees up (frame 4).

  • full shot (FS) A full view of a person, e.g., a waitress balancing dishes (frame 5).

  • long shot (LS) A view from a distance, of a large object or a collection of objects (e.g., buildings, a bridge; frame 6). Often used to establish a setting (establishing shot). People, when present, are reduced to indistinct small shapes. The term semi-long shot is sometimes used to indicate a slightly closer view (e.g., the facade of a house).

  • extreme long shot (XLS) A view from a considerable distance (e.g., the skyline of a city; frame 7). If people can be made out at all, they are mere dots in the landscape.

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